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Hex shards of fate ps4
Hex shards of fate ps4













hex shards of fate ps4

On top of that, just like how Magic: the Gathering deck lists can drive up the price of key, non-rare cards, the same happened in Hex's marketplace. When HexPrimal published a piece outlining a way to use the Ranger class to easily grind for gold, all the equipment and cards listed suddenly became expensive commodities. The problem ran the other way too, with very rare cards and pieces of equipment commanding very high prices, usually in platinum. In Hex, there was no way to unload unwanted cards or pieces of gear because no one would buy them, making them functionally useless. Here again Hex did not implement the crafting systems of games like Hearthstone, where players can melt down unwanted cards into material to make other cards. The only problem is it brought the worst aspects of both: the chase of a TCG and the grind of an MMO.Īdding to the problem of acquiring cards was Hex's auction house, which was the only way outside of a direct trade for players to acquire a specific card, resource, or indeed any specific thing they wanted. So, in a way, Hex lived up to its promise of an MMOTCG. This required grinding the PVE until it just wasn't fun anymore, and the transfer process was far from flawless. Without the in-game option, players' only choice was to use a third-party website called HexPrimal to trade gold for plat at a ridiculous rate. Compared to the numerous ways players can earn cards in something like MTG: Arena, and the level of restriction put on players in Hex becomes obvious.ĭespite innovating far beyond games like Hearthstone and Shadowverse in terms of gameplay and PVE content, Hex failed to emulate those games' most fundamental aspect: players should be rewarded for playing. Second, platinum was only paid out in meaningful amounts to players at the highest rank, and only at the end of a competitive season. One was that PVP was still gated off by requiring platinum to have any shot at building a competitive deck. While players could earn platinum by ranking high in PVP, there were two problems. It’ll be even more interesting to see if they solely try to balance Standard and completely ignore broken Wild combos - if Blizzard solely caters to the hardcore like that, they may have a problem.RELATED: Hearthstone Developer Defends Rewards Overhaul After Fan Outcry Why can’t the “Standard” eSports angle just be an additional part of the game, restrictions and all, and leave the rest untouched, as the “Wild” moniker suggests?įans are disappointing with this move, if the comments on the official blog post are anything to go by, and honestly, I wouldn’t be surprised to see Blizzard flip-flop on the idea before Kraken arrives. This particular move honestly makes zero sense, and placing it under the guise of helping new players is odd. But with Adventures you can just pick up any wing you want, dive in, and get heaps of cards simply by completing fun fights against the AI. But as many casual players know, grinding out enough dust to get just one card is hellish enough, and can take days depending on the card. Yep, Blizzard is trying to make this blow softer by claiming that you can now “just get the cards you want” with Arcane Dust. In reality, it’s being implemented to push players towards more pricey Arcane Dust grinding. This is being done because the current system is supposedly “daunting” for new players. Wait, what? No, they aren’t going to be removed from “Standard” play - they’re going to be removed from the game entirely so you cannot buy them anymore (if you own it, you still have it thankfully).

hex shards of fate ps4 hex shards of fate ps4

#Hex shards of fate ps4 update#

When the so-called Kraken update arrives, Naxxramas and the Goblins vs. The “new” tournament style will be Standard, which disavows expansions and cards that were added two years prior to this impending shift. That mentality is now literally called “Wild,” and will still be in the game. In essence, everything that’s being played right now is kind of the wild west of Hearthstone - any card and anything goes. This is a natural evolution for competitive play (as seen in other card games such as MTG), and a very welcome change that will keep Hearthstone relevant for a longer period of time. There’s also going to be a major shift to accommodate eSports play with the “Standard” game type. There are a few good things coming - 18 custom deck slots for one, promised balance changes for select cards, and the confirmation of another expansion. In case you haven’t heard, Blizzard is changing up Hearthstone big time later this year with a major update.















Hex shards of fate ps4